Available for Prepar3D, FSX and FS2004
100% custom made textures
Realistic weathered and worn ground markings and runways
Custom building shadows
Stunning night lighting
Supported by Aerosoft's AES
Thousands of hand-placed trees creating a lush outfield
Airport software code optimized for increased performance
Surrounding satellite photo mesh
Interactive docking guidance system (DGS)
Hundreds of apron service and support vehicles
Hand-placed custom autogen
Complete non-generic runway and taxiway signage
Unique concrete, tarmac and grass texturing
Thousands of custom made and hand placed parked cars
Realistic taxiway centre and edge lighting
Tested and approved by real-life airline pilots
CLT is the ninth busiest airport in the USA handling 41 million passengers each year. You will find right across the Charlotte airport land area literally thousands of objects created with incredible accuracy and placed with the aid of pin-point satellite photography. Released 19 April 2013.
We want you to be happy when buying one of our airports so please try the free demo version first to make sure that everything works smoothly with your PC setup. Once you have purchased you will need an internet connection to complete installation.
Prepar3D upgrade notes.
1. FSX to Prepar3D v2 and v3. Customers who have already purchased our FSX version of KCLT Charlotte can download the conversion to Prepar3D files for free here.
2. Prepar3D v2 to v3 (Flightsim Store). If you already own the FSX or Prepar3D v2 version and would like the v3 version then log into your Flightsim Store account. V3 will be included among your purchase history.
3. Preapar3D v2 to v3 (Flight1 Wrapper). If you purchased the Prepar3D v2 version through the Flight 1 wrapper then redownload here and v3 will be available via the wrapper's re-install option.
4. SimMarket customers. We are sorry but we are unable to offer upgrades to customers that originally purchased though SimMarket. However, you can still upgrade from FSX to Prepar3D by using Option 1, or upgrade your Prepar3Dv2 to v3 with Option 1 then follow the v2 to v3 notes contained in the FAQ section here.
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